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Virtual

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  • Description
    Players maneuver virtual avatars across a region of cyberspace, downloading computer programs into a 4 by 4 array of memory cells. Programs provide energy and special abilities to the player who controls them. The goal of the game is to be the first player to control 4 programs in a horizontal, vertical, or diagonal row, or to 'de-rez' all the other avatars.Game components include a silk-screened cloth board, a deck of 100 cards representing programs, 'cyber-creatures,' and special actions, and a set of cardboard cut-out avatar pieces. - BoardGameGeek
  • Details
    Ages: 8 and up
    Designer: Ivan Weiner
    Players: 2 to 4
    PrimaryName: Virtual
    Product Title: Virtual
    Publisher: Fat Messiah Games
    Time: 60 minutes
    Year: 1995
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Preorder Today!